Various data of characters and mud tribes of “Makai Senki Disgaea RPG” are posted.
A | B |
---|---|
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C | D |
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Basic information
Type | Monster type | sex | male |
---|---|---|---|
Latent | Luke | CV | ― |
Prinny coin | 0 (at the time of discharge) | ||
Description | It is also called a living fossil of a primitive monster that has existed since ancient times . When hungry, it hides in the ground and attacks and eats off guard monsters. |
CLASS change
Rarity | name |
---|---|
★★ | Green slime |
★★★ | Red blob |
★★★★ | Blue gelatin |
★★★★★ | Ocher jelly |
★★★★★★ | Gray ooze |
Basic parameters
level | 1 (initial value) | 9999 (maximum value) |
---|---|---|
HP | 68 | 22505100 |
ATK | twenty five | 7502100 |
DEF | 33 | 10502550 |
INT | 17 | 4501500 |
RES | 17 | 4501500 |
SPD | 58 | 58 |
* The maximum value is for rarity ★★★★★★
Critical (for bare hands)
CRT | Four% | CRD | 125% |
---|
Attribute resistance
fire | water | Wind | Star |
---|---|---|---|
![]() | ![]() | ![]() | ![]() |
-75% | -75% | -75% | -75% |
Weapon proficiency
sword | fist | spear | bow | gun | axe | Cane | Power | Knowledge |
---|---|---|---|---|---|---|---|---|
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
0 | 0 | 0 | 0 | 0 | 0 | 0 | Ten | 6 |
* The maximum level at the time of acquisition is posted.
Character-specific technique
name | ||||||
---|---|---|---|---|---|---|
Master | SP | power | range | attribute | Dependence | effect |
Gel gel ray | ||||||
Lv1 | 20 (13) | E (D) | Single enemy | ![]() | ATK | Add poison effect |
It’s just blowing mucus | ||||||
Sticky rock-paper-scissors | ||||||
Lv50 | 40 (31) | C (B) | Single enemy | ― | ATK | Add poison effect |
Great victory with Goo Choki Paa! | ||||||
Slime wasshoi | ||||||
Lv200 | 60 (48) | A (A +) | Single enemy | ― | ATK | Add poison effect |
Lift it up and drop it … | ||||||
Cell division attack | ||||||
Demon remodeling | 90 (74) | C (B) | All enemies | ― | ATK | Add poison effect |
Don’t be stupid because it’s a single cell! |
* () When the special move level is the maximum in parentheses
Magic
name | ||||||
---|---|---|---|---|---|---|
Master | SP | power | range | attribute | Dependence | effect |
Poison | ||||||
Lv4 | 10 (3) | ― | Single enemy | ― | ― | Add poison effect |
Puts the target in a “poisoned” state (lasting 5 turns) | ||||||
fire | ||||||
Lv9 | 20 (13) | E (D) | Single enemy | ![]() | INT | ― |
Damage with the magical power of fire (1st stage) | ||||||
sleep | ||||||
Lv15 | 25 (14) | ― | Single enemy | ― | ― | Gives sleep effect |
Puts the target in a “sleep” state (lasting 3 turns) | ||||||
shield | ||||||
Lv22 | 10 (3) | ― | Ajimono | ― | ― | DEF + 20 (35)% |
Raise the target’s DEF (lasting 3 turns) | ||||||
Megafire | ||||||
Lv30 | 40 (31) | F (F +) | All enemies | ![]() | INT | ― |
Damage with the magical power of fire (2nd stage) | ||||||
Mega sleep | ||||||
Lv40 | 65 (50) | ― | All enemies | ― | ― | Gives sleep effect |
Puts the whole “sleep” (lasts 2 turns) |
* () When the special move level is the maximum in parentheses
* Human type is learned according to the weapon skill level of the wand, and monster type is learned according to the weapon skill level of monster magic.
Magic ability
Mud A
Type | Ability-Name | effect |
---|---|---|
Maine | Gel body | Damage you receive from non-elemental attacks-50% |
sub | Defense mastery | At the beginning of the battle, your DEF + 16% (3 turns) |
sub | Sword resist | Damage you receive from characters equipped with sword weapons-35% |
sub | Poison prevention | I’m poison-invalid |
Sticky Mud B
Type | Ability-Name | effect |
---|---|---|
Maine | Gel body | Damage you receive from non-elemental attacks-50% |
sub | Defense mastery | At the beginning of the battle, your DEF + 16% (3 turns) |
sub | Knuckle resist | Damage you receive from a character equipped with a fist weapon-35% |
sub | Poison prevention | I’m poison-invalid |
Mud C
Type | Ability-Name | effect |
---|---|---|
Maine | Gel body | Damage you receive from non-elemental attacks-50% |
sub | Defense mastery | At the beginning of the battle, your DEF + 16% (3 turns) |
sub | Knuckle resist | Damage you receive from a character equipped with a fist weapon-35% |
sub | Hero shield | At the beginning of the turn, your DEF + 4% (3 turns) |
Sticky Mud D
Type | Ability-Name | effect |
---|---|---|
Maine | Gel body | Damage you receive from non-elemental attacks-50% |
sub | Defense mastery | At the beginning of the battle, your DEF + 16% (3 turns) |
sub | Sword resist | Damage you receive from characters equipped with sword weapons-35% |
sub | Hero shield | At the beginning of the turn, your DEF + 4% (3 turns) |
Demon remodeling
Mud A
Number of times | Details of remodeling | Details |
---|---|---|
1 | Mastering the sub-demon “Defense Mastery” | At the beginning of the battle, your DEF + 16% (3 turns) |
2 | Basic parameters + 10% | All parameters except SPD + 10% |
3 | Mastering the unique technique “cell division attack” | Don’t be stupid because it’s a single cell! |
Four | Basic parameters + 10% | All parameters except SPD + 10% |
Five | Mastering the sub-demon “Sword Resist” | Damage you receive from characters equipped with sword weapons-35% |
6 | Basic parameters + 10% | All parameters except SPD + 10% |
7 | Acquisition of sub-demon “poison prevention” | I’m poison-invalid |
8 | Basic parameters + 10% | All parameters except SPD + 10% |
9 | Basic parameters + 10% | All parameters except SPD + 10% |
Ten | Basic parameters + 10% | All parameters except SPD + 10% |
Sticky Mud B
Number of times | Details of remodeling | Details |
---|---|---|
1 | Mastering the sub-demon “Defense Mastery” | At the beginning of the battle, your DEF + 16% (3 turns) |
2 | Basic parameters + 10% | All parameters except SPD + 10% |
3 | Mastering the unique technique “cell division attack” | Don’t be stupid because it’s a single cell! |
Four | Basic parameters + 10% | All parameters except SPD + 10% |
Five | Mastering the sub-demon “Knuckle Resist” | Damage you receive from a character equipped with a fist weapon-35% |
6 | Basic parameters + 10% | All parameters except SPD + 10% |
7 | Acquisition of sub-demon “poison prevention” | I’m poison-invalid |
8 | Basic parameters + 10% | All parameters except SPD + 10% |
9 | Basic parameters + 10% | All parameters except SPD + 10% |
Ten | Basic parameters + 10% | All parameters except SPD + 10% |
Mud C
Number of times | Details of remodeling | Details |
---|---|---|
1 | Mastering the sub-demon “Defense Mastery” | At the beginning of the battle, your DEF + 16% (3 turns) |
2 | Basic parameters + 10% | All parameters except SPD + 10% |
3 | Mastering the unique technique “cell division attack” | Don’t be stupid because it’s a single cell! |
Four | Basic parameters + 10% | All parameters except SPD + 10% |
Five | Mastering the sub-demon “Knuckle Resist” | Damage you receive from a character equipped with a fist weapon-35% |
6 | Basic parameters + 10% | All parameters except SPD + 10% |
7 | Mastering the sub-demon “Hero’s Shield” | At the beginning of the turn, your DEF + 4% (3 turns) |
8 | Basic parameters + 10% | All parameters except SPD + 10% |
9 | Basic parameters + 10% | All parameters except SPD + 10% |
Ten | Basic parameters + 10% | All parameters except SPD + 10% |
Sticky Mud D
Number of times | Details of remodeling | Details |
---|---|---|
1 | Mastering the sub-demon “Defense Mastery” | At the beginning of the battle, your DEF + 16% (3 turns) |
2 | Basic parameters + 10% | All parameters except SPD + 10% |
3 | Mastering the unique technique “cell division attack” | Don’t be stupid because it’s a single cell! |
Four | Basic parameters + 10% | All parameters except SPD + 10% |
Five | Mastering the sub-demon “Sword Resist” | Damage you receive from characters equipped with sword weapons-35% |
6 | Basic parameters + 10% | All parameters except SPD + 10% |
7 | Mastering the sub-demon “Hero’s Shield” | At the beginning of the turn, your DEF + 4% (3 turns) |
8 | Basic parameters + 10% | All parameters except SPD + 10% |
9 | Basic parameters + 10% | All parameters except SPD + 10% |
Ten | Basic parameters + 10% | All parameters except SPD + 10% |
Potential
No. | Learning conditions | Enhancement content | Details |
---|---|---|---|
1 | Trial of the Mud Tribe 1 Battle | Strengthening basic parameters | ATK + 5% |
2 | 3 Luke’s Tips | Strengthening basic parameters | All parameters except SPD + 5% |
3 | Trials of the Mud Tribe 3 Battle | Strengthening basic parameters | HP + 20% |
Four | 5 Luke’s Tips | Strengthening basic parameters | All parameters except SPD + 5% |
Five | Trials of the Mud Tribe 5 Battles | Increase in initial SP | SP + 5 |
6 | 7 Luke’s Tips | SPD enhancement | SPD + 1 |
7 | Trials of the Mud Tribe 7 Battles | Strengthening basic parameters | DEF + 15% |
8 | 9 Luke’s Tips | Strengthening basic parameters | RES + 5% |
9 | 11 Luke’s Tips | Strengthening unique skills | Cell division attack [SPD-10% (3 turns) added] |
Ten | Trials of the Mud Tribe 10 Battles | Strengthening basic parameters | All parameters except SPD + 10% |